As explained in part I of this two-part series, what we know about body language can help us conduct more fruitful UX research interviews. The key is to know what to look for. Body language experts Barbara and Allan Pease have been researching this domain for over thirty years. In their book, The Definitive Book…
In this two-part series I will provide some research based insights on body language that we can use to our advantage during UX research sessions. This will give you an enhanced awareness of what to look for so that a potentially wasteful session could make for a more productive one… A participant that you’ve been…
A handy tech glossary that explains some of the acronyms and terminology within the the User Experience design world.
When you think about the people you love, you want the very best for them. You want to make things delightful and keep them magical. As designers, we can leverage this way of thinking to provide more immersive, engaging experiences for our users.
As a designer, what gets you out of bed in the morning? What really motivates you to do meaningful work? The Japanese have a great word: ikigai. It has no direct translation into English, but roughly means your level of happiness in life, or your ‘reason for being’.
As you can see in the chart below, you can achieve ikigai—meaning in life—if you can find the right balance of 4 things: passion, mission, vocation, profession.
For many designers, culture is a driving factor in choosing a company to work for, and deciding to advance a career there. Design culture is more than ping pong tables, free food and a pretty workspace. It’s about providing the tools and an environment to perform at your best. No matter the level of design maturity, each organisation has unique cultural strengths and areas that can be improved.
This week we hosted Natalie Eustace in our Slack channel to discuss harnessing personality traits to form a cohesive team. We talked introversion, personal journeys, remote work, and much more.
Here is a full transcript of the session.
What are the elements of a project we should be thinking about to help bring people together to make meaningful things as a team? What does making meaningful work mean to you? Dan Szuc and Josephine Wong share their hard-won insights on creating a more harmonious work environment, but may leave you with more questions than answers.
Keeping stakeholders happy (and getting along) can make or break your project. In this second exclusive excerpt from his new book ‘Think First’, Joe Natoli explains shows how to ask your stakeholders the right questions to make sure your project doesn’t get derailed.
Key findings from the 2016 UX Mastery Reader’s Survey give a fascinating snapshot of what our community and industry looks like, and how UX Mastery plans to tackle the challenges ahead.