Susan Weinschenk joined us in our Slack channel to share her knowledge on psychology and neuroscience and how they can support our work as designers. Here is a transcript of the session.
When was the last time you sat, frustrated, in a meeting arguing about design features? In this article, Sarah Doody explains how a lack of quality user research can lead to overly subjective decisions, and shares three fixes we can consider instead.
Looking for the best Black Friday and Cyber Monday sales and secret codes for user experience professionals? From prototyping tools to online courses, we’ve got you covered.
We’ve partnered with our friends from Interaction Design Foundation, UsabilityHub, Loop11, Protopie, Mockplus to bring you featured deals and exclusives!
We’ve spent November looking at how psychology and neuroscience help us design for people. We used Susan Weinschenk’s book 100 Things Every Designer Needs to Know About People as the inspiration so we’re pretty excited that she’ll be joining us in our Slack channel next week.
After a brief hiatus our Ask the UXperts channel was brought back to life yesterday by my fellow kiwi, Kah Chan.
Kah shared his tips for crafting language carefully to create better experiences for our users.
There are lots of people out there with different brains. They cover a broad range of differences including: autism, ADHD, dyslexia, traumatic brain injury and many more. Different brains are beautiful because they think differently on a whole other level.
Ashlea McKay shares her own experience as an autistic UXer, and how you can design better for neurodiverse users.
Happy World Usability Day!
Join us for a video panel hosted by our friends at Optimal Workshop and hear three industry experts share their stories and experiences about usability.
Have you ever been in a rut with your design process? Maybe you’re churning out the same solutions to every problem. Or you just can’t nail the way forward for your product.
To move ahead, you probably need to find a new perspective. Enter innovation sprints, which use immersive insights and assumption-busting to kick-start the design process.
Amanda’s last article covered how to “guerilla-ise” traditional UX research methods to fit into a short timeline, and when it makes the most sense to use them.
Now, she’s back to walk us through some of the most popular guerilla methods—live intercepts, remote and unmoderated studies, and using low fidelity prototypes. She covers pros, cons and tips to make sure you make the most of your guerilla research sessions.
In November, we’re taking a close look at how psychology and neuroscience help us design for people. Inspired by Susan Weinschenk’s book of the same name, this month we’re exploring how to get close to our users – essential in our line of work.
Most importantly, we want to hear from YOU! Read on to find out how to get involved.