Wireframes are often the first time we meet our designs and see them come alive, but it can still be tempting to jump directly to high-fidelity work. In this article, Julie gives us ten reasons why we shouldn’t.
We’ve spent November looking at how psychology and neuroscience help us design for people. We used Susan Weinschenk’s book 100 Things Every Designer Needs to Know About People as the inspiration so we’re pretty excited that she’ll be joining us in our Slack channel next week.
Design reviews are an important way to work with stakeholders. But when a design review goes poorly, it can feel uncomfortable and awkward.
The anxiety we feel when threatened extends to the workplace when our ideas are challenged – our defences go up and we search for a way to deal with the threat. Some of the more well-known responses are the fight-or-flight, and the closely related freeze and appease response.
How can we learn to win the battle between thoughts and feelings during design reviews?
Great design is unambiguous. Everyone should be able to understand the point of the design, regardless of their background, experience, and taste. Do you agree? Alex Palmer shares his thoughts on what makes great design great (and how you can be a great designer too).
What is collaborative design? The answer seems obvious. However, there is a lot of room for things to go wrong — especially when the people involved have no experience in collaboration. Or design, for that matter. Vera shares some secrets for success.
Matt chats with Tom Greever—designer and UX Director at Bitovi, and author of the latest O’Reilly title Articulating Design Decisions: Communicate with Stakeholders, Keep Your Sanity, and Deliver the Best User Experience. Tom answers some questions submitted by the UX Mastery community, and discusses how defending your design decisions can sometimes be more important that the design […]
The counterintuitive design of seemingly normal things can mean that just getting through the day can be a challenge!
Natalie takes a light hearted look at some of the things that make her day… interesting.
For the latest in our series of UX course reviews, Hawk takes a course that is a bit different from those she’s taken in the past.
Read more to find out what she thought of Designlab’s Interaction Design course.
Natalie and Ashlea go head to head in the latest of The Great UX Debates. The topic? That design is more than 5% of UX.
Hawk gives you the full run down here, so that you’re equipped to go to the polls and back your favourite.
This time around, Hawk will be joined in our Ask the UXperts chatroom by Steve Portigal of portigal.com. They’ll be discussing the ins and outs of using insights to inform design decisions.
We hope to see you there.