Description Reverse It is a simple game that can help a design team get unstuck when trying to solve a problem, or to generate new ideas. Instead of solving the actual problem, the team solves the reverse problem. For example, if the problem is how to increase conversion, design a solution that would decrease conversion. […]
About Donna Spencer
Donna Spencer is a freelance user experience designer who specialises in large, messy websites, and large, messy business applications. She has written three books, on card sorting, web writing, and information architecture. In her spare times she runs UX Australia, an annual user experience conference.
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Description Role playing is a great way for teams to visualise a solution they have designed. In a role play, team members act out a situation. For example, one team member may act as the user of a website, one as the website itself, one as an external system the website has to communicate with […]
Game at a glance: Group structure: Small teams Outcome: Idea generation, breaking a ‘stuck’ design proble Preparation needed?: No Who to involve: Design team, users Description Idea Cards help design teams to brainstorm solutions to design problems. They are good for helping teams think about a problem in a different way to previously. Teams are […]
Donna Spencer takes us through the eighth game in our design games series – Design the Box.
Participants design the box for a new product (even one that will never be sold in a box). In doing so, they identify key features and selling points for the product.
Donna Spencer shares her top tips to re-ignite your enthusiasm for UX and find opportunities to continue your learning.
“IA Slam” is the seventh in our series of Design Games.
The game involves solving a design problem under time pressure, in teams. Design slams are good for identifying potential design solutions, but are also good for a team to learn about how to work together.
A content audit isn’t something you’re going to want to tackle. But you can’t undertake a redesign of a content-heavy site without it.
Donna Spencer shows you how to conduct a Content Audit in this sketch video.
4Cs is the sixth in our series of Design Games.
4Cs helps you to think through different aspects of a problem. By looking at a problem from 4 different angles you can break it down and see it in a new way.
“Freelisting” is the fifth in our series of Design Games.
In freelisting, participants name as many of ‘x’ as they can for a particular topic. This game is good for understanding what users know, how they use terminology and to generate lists.
“Divide the Dollar” is the fourth in our series of Design Games.
In Divide the Dollar, participants are provided with a list of features and $100 to ‘spend’.