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Home» 2012

How To Be A Remote UX Designer

Posted on December 21, 2012 by Matthew Magain in Analysis
A boy directs a remote control helicopter

One question we get asked a lot is: can I be an effective UX Designer while working remotely?

Matt dives into the UX toolkit to explain which of the many techniques available can be applied in a remote capacity.

techniques, ux design 11 Comments Read More

What To Buy A UX Designer For Christmas

Posted on December 18, 2012 by Cameron Rogers in Soft Skills

Looking for a last-minute gift idea? Cameron brings you the ultimate gift guide for UX Designers.

If you’re buying for someone who appreciates quality design and attention to detail, you’re sure to find something here to delight the UX Designer in your life—or to treat yourself!

gift guide No Comments Read More

Reader Survey: And The Winner Is …

Posted on December 13, 2012 by Luke Chambers in Soft Skills

A couple of weeks ago, we ran our first ever reader survey, where we asked you to tell us who you were, how you came to work in user experience design, and what you wanted UX Mastery to become.

It’s time to reveal the winner of the super-mega-awesome-UX-book-bundle-thingy!

books, competition, sketching, visual note-taking No Comments Read More

5 UX Traps and How To Avoid Them

Posted on December 12, 2012 by Luke Chambers in Design
An illustration of a UX Designer swinging on a vine over a lake of crocodiles

Luke lists 5 of the top frustrations you might experience as a UX designer, and shares some ideas about how you can deal with them.

examples, pitfalls, practical advice, ux design No Comments Read More

Object-focused vs Task-focused Design

Posted on December 7, 2012 by Everyl Yankee in Research
An illustration of a UX designer exploring with a magnifying glass

Everyl Yankee talks about ‘task’ oriented UX design techniques, and how we must then take the step up to ‘object’ oriented user interfaces and navigation systems to keep user interaction as simple and straightforward as possible.

information architecture, navigation, object-oriented, tasks, ui, ux 9 Comments Read More

User Feedback: No Time? No Money? No Excuse!

Posted on December 6, 2012 by Cameron Rogers in Research

In his first post for UX Mastery, Cameron cuts straight to the chase.

He argues that there is no excuse for not incorporating user feedback into your product, and offers some tips for how to go about soliciting feedback—even when you don’t have the full support of your organisation.

feedback, practical advice, user testing 3 Comments Read More

Our Special, Merry UXmas Treat to You

Posted on November 30, 2012 by Luke Chambers in Soft Skills
UXmas

For the past week or two, the elves here at UX Mastery have been busy working closely with our friends at Thirst Studios to package up something very special.

We’re very proud to announce our Merry Christmas treat to you: uxmas.com

community, elves, merry christmas, ux No Comments Read More

The Importance of Being Earnest

Posted on November 29, 2012 by Luke Chambers in Soft Skills

How do you want to behave as a professional designer? How much does your attitude and conduct affect what you can do, and what others will let you do? Luke reacts to the ego shown by another interaction designer and examines how age-old, earnest, capital-D-for-design thinking is imperative for UX as a problem-solving skill-set.

design, ego, experts, interaction design 6 Comments Read More

Sketchnotes from Product Bash 2012

Posted on November 27, 2012 by Matthew Magain in Soft Skills

We haven’t posted any sketchnotes in a while.

Luckily, Matt recently attended Product Bash 2012, the end-of-year bash for product managers. He sketched the panel, and learned quite a bit about product management and entrepreneurship in the process.

entrepreneurship, product management, sketchnotes No Comments Read More

Take the UX Mastery Reader Survey and Win!

Posted on November 22, 2012 by Matthew Magain in Soft Skills

UX Mastery has been live for a few months now, and if you’ve been following along then you’ve probably come to know a little about us. Now we want to know about you.

To entice you to open up to us and complete our (really quite short) online survey, we’re offering a carrot. Actually I tell a lie, it’s not a carrot—it’s much tastier than that. It’s the super-mega-awesome-UX-book-bundle-thingy, worth over $200.

books, feedback, prize, survey No Comments Read More
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