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Review: Interaction Design by Designlab

This is a review of the online course Interaction Design by Designlab.

This is part of our series of reviews of online UX courses. Read some of our other reviews or see our full list of online UX courses. Note: this review contains affiliate links; if you sign up, we may receive a percentage of the signup fee.

Course Information

Review

This course is not like any UX course that I have taken to date – and I have taken a few. The first and most obvious difference was the fact that this isn’t quite as much of a ‘take on demand’ course as the ones that I have experienced previously. Designlab courses have a fixed start date, an end date, and a number of assignments and mentor sessions booked in along the way. In short, you have to make sure you take it at a time when you can block out the required ~10 hours per week. I was a bit blasé about that side of things and ended up feeling like a naughty school kid that was getting behind with my homework!

Time commitment aside, this course really kicks ass. My first impression of the interface was excellent. It is slick, attractive and intuitive. I came across a few annoying bugs further down the line, but as far as first impressions go, Designlab gets 10/10.

The UI is attractive, intuitive and informative.

The curriculum began innocently enough – in fact it lulled me into something of a false sense of security. A lecture that was slated to take 45 minutes took more like 10 (although to be honest, I’d much prefer an overestimated timeframe than the other way around), so I zipped through the first module and assignments feeling pretty proud of myself. The course centres around a project to research and design an online grocery store app. At the end of each set of lectures, another assignment related to the project is completed.

My first Skype session with my mentor solidified my positive outlook. Charlene was relaxed, up-beat and positive about my assignments. She offered as much help as I wanted without being pushy.

Lectures are broken into bite sized chunks which are easy to follow and comprehend.

Then I started my Week 2 module and things got a little hairy. The level of complexity and the time commitment required for the assignments ramped up dramatically. To be fair, that was communicated fairly clearly, but the aforementioned looseness around time frames had set my expectations low. At this point I also started to find some of the instructions confusing and ambiguous. Luckily, students have full access to a support chat-room, and to the assignment work of other students, so you’re definitely not left floating in the dark.

The feedback loop is excellent, although the UI doesn’t allow for threaded discussions.

By the end of the course I felt like I’d been through all the steps required to research and design a successful application, although the experience was punctuated along the way by minor spelling and grammatical errors, some UI frustrations (not being able to upload certain file types, an image creation tool that I couldn’t figure out) and slightly ambiguous instructions which needed clarification.

After fighting with this image creation interface for half an hour, I rage quit.

Pros

Cons

Summary

Overall, I was very impressed by this course. The information was imparted clearly, the lectures were bite-sized and well illustrated, my mentor was an absolute star, and as promised in the marketing material I came away with what could fairly be described as “an interaction design toolkit for evaluating and improving the usability of my products, along with examples of my process and work that I can speak to and draw on in related projects”.

I think that if some time is committed to cleaning up the minor spelling mistakes and interface bugs, and more attention is given to the assignment briefs, then this course would really nail it. Nice work Designlab.

Take this course.